I could write you SO MANY COMMENTS. SO MANY. Okay. Let's see.
Brendon/Gerard 1899 turn of the century murder mystery Mikey's presumed dead and Gerard is damned well going to find out who did it. He basically contacts every person Mikey's known in the past five years. It's an extensive list. Brendon is his butler/cook (even though he's almost as bad at cooking as Gerard) and is more like a life coach and secretary. They set out to get the most likely suspects into one place under the appearance of a memorial dinner. It's classy; it's a big deal; it's a three day, weekend event. Brendon thinks it's ridiculous and some weird extended coping mechanism.
When everyone gets together, a series of unfortunate events start happening. The electricity starts malfuntioning. Small fires start up in different guest suites at roughly the same time. Brendon is attacked from behind by a grandfather clock, what the fuck.
They have to figure out what's going on in the house, why guests keep getting chloroformed, and who is making all the weird sounds in the attic while trying to figure out who maybe killed Mikey and where they hid the body and why there are rumors of a new woman with the last name "Way" throwing around money like she's not lower class.
Brendon/Frank/Bob superhero au Brendon is an empath, which as far as superpowers goes, he figures is kind of lame. The problem is, he can also manipulate emotions; he just has NO idea how he does that. Bob can blow things up with his mind, it's shiny but becomes and issue when he's angry and starts blowing holes in doors when he looks at them. Frank has the power of invisibility. He doesn't think it's very useful, except for running cons.
The three strike up an alliance when their unconnected friends go missing. It turns into a journey where Brendon plays people to distract them while Frank walks out all the information and resources they need. Bob makes their get-aways so much easier because they don't have to rely on things like doors. All their research leads them to an island that everyone has assumed was abandoned. It's a training facility for those with powers to help in the same ol' solving crimes and fighting battles that the always makes the government want people. Everyone is there "voluntarily" but their families are under threat.
While Brendon, Frank, and Bob are trying to figure out how to turn the tables, they start fighting amongst themselves. Brendon can feel all the anger and frustration coming off the island, Bob is having a harder time controlling his anger because Brendon projects, Frank keeps blinking out of existence because he just wants to get his bffs Gerard and Mikey out and he can totally do that if they just let him sneak around for a while. In the end, they go in with the tactics they've been refining, destroy records, make some threats, save the day and stop hating each other.
no subject
I could write you SO MANY COMMENTS. SO MANY. Okay. Let's see.
Brendon/Gerard 1899 turn of the century murder mystery
Mikey's presumed dead and Gerard is damned well going to find out who did it. He basically contacts every person Mikey's known in the past five years. It's an extensive list. Brendon is his butler/cook (even though he's almost as bad at cooking as Gerard) and is more like a life coach and secretary. They set out to get the most likely suspects into one place under the appearance of a memorial dinner. It's classy; it's a big deal; it's a three day, weekend event. Brendon thinks it's ridiculous and some weird extended coping mechanism.
When everyone gets together, a series of unfortunate events start happening. The electricity starts malfuntioning. Small fires start up in different guest suites at roughly the same time. Brendon is attacked from behind by a grandfather clock, what the fuck.
They have to figure out what's going on in the house, why guests keep getting chloroformed, and who is making all the weird sounds in the attic while trying to figure out who maybe killed Mikey and where they hid the body and why there are rumors of a new woman with the last name "Way" throwing around money like she's not lower class.
Brendon/Frank/Bob superhero au
Brendon is an empath, which as far as superpowers goes, he figures is kind of lame. The problem is, he can also manipulate emotions; he just has NO idea how he does that. Bob can blow things up with his mind, it's shiny but becomes and issue when he's angry and starts blowing holes in doors when he looks at them. Frank has the power of invisibility. He doesn't think it's very useful, except for running cons.
The three strike up an alliance when their unconnected friends go missing. It turns into a journey where Brendon plays people to distract them while Frank walks out all the information and resources they need. Bob makes their get-aways so much easier because they don't have to rely on things like doors. All their research leads them to an island that everyone has assumed was abandoned. It's a training facility for those with powers to help in the same ol' solving crimes and fighting battles that the always makes the government want people. Everyone is there "voluntarily" but their families are under threat.
While Brendon, Frank, and Bob are trying to figure out how to turn the tables, they start fighting amongst themselves. Brendon can feel all the anger and frustration coming off the island, Bob is having a harder time controlling his anger because Brendon projects, Frank keeps blinking out of existence because he just wants to get his bffs Gerard and Mikey out and he can totally do that if they just let him sneak around for a while. In the end, they go in with the tactics they've been refining, destroy records, make some threats, save the day and stop hating each other.